Manufacturing

In the game SeaSteader Manufacturing buildings are generally those that require inputs.

Brewery
Breweries produce tasty tasty Beer, an exportable commodity.

Inputs required are Hops & Glass

Building Cost $ 10,000 Daily Maintenance $200

Employs up to 6 people per shift.

Job Quality 60 Environment effect -10 Environment radius 5

Employees here gain Brewer experience

Distillery
Distilleries produce Bourbon.

Inputs required are Corn & Glass

Building Cost $ 12,000 Daily Maintenance $250

Employs up to 8 people per shift.

Job Quality 60 Environment effect -15 Environment radius 10

Employees here gain Distiller experience

Glass Smith
Glass Smiths create glass for bottling Beverages

Input required Sand

Building Cost $ 4000 Daily Maintenance $200

Employs up to 3 people per shift.

Job Quality 60 Environment effect -5 Environment radius 5

Employees here gain Glass Smith experience

Microchip Factory
Microchip Factories create the chips used in electronics.

Inputs required Plastic & Sand

Building Cost $ 40,000 Daily Maintenance $2000

Employs up to 6 people per shift.

Job Quality 75 Environment effect -10 Environment radius 5

Employees here gain Electronic Engineer experience

Oil Refinery
Oil Refineries transform Oil to Gasoline a premium export commodity.

Inputs required Plastic & Sand

Building Cost $ 100,000 Daily Maintenance $5000

Employs up to 8 people per shift.

Job Quality 60 Environment effect -40 Environment radius 15

Employees here gain Petrochemical Engineer experience

Polymer Factory
Polymer Factories create a variety of Polymers that have multiple uses and are a good export commodity.

Inputs required Plastic

Building Cost $ 20,000 Daily Maintenance $1000

Employs up to 10 people per shift.

Job Quality 75 Environment effect -15 Environment radius 10

Employees here gain Petrochemical Engineer experience

Textile Mill
Textile Mills turn basic Cotton into textiles for export.

Inputs required Cotton

Building Cost $ 30,000 Daily Maintenance $500

Employs up to 14 people per shift.

Job Quality 60 Environment effect -15 Environment radius 12

Employees here gain Weaver experience